2min chapter

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Episode 521: Phillip Mayhew on Test Automation in Gaming

Software Engineering Radio - the podcast for professional software developers

CHAPTER

How to Add Automated Testing to a Project?

"What is collision testing and what difficulties does it present in automation?" "How do we register collisions are happening on specific objects when certain events happen? When the user bumps into a wall. All right, let's make sure that the collision code is actually kicking off and that something is happening." "We're going to jump into sort of the process of adding automated testing to a project," he says. 'Then we're going to talk about game driver and we'll try to cover everything'

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