
Into the Depths: The Music of Mutazione - Part 3
Eggplant: The Secret Lives of Games
00:00
Playing Zelda - Procedural Music in a Game?
In June 2014, the team gets together in the Danish countryside altogether. And it's on this trip that we decide to take the music in a very different direction and ask, well, what would it mean to make the music procedural? So, stitch together a whole bunch of smaller music clips in a semi-random way. "I think for me, the main reason also, like, behind doing procedural music is to just avoid the tedious repetition of hearing the same book and melody all over and over again," says director Alessandro Mancini.
Transcript
Play full episode