
Buzz Burrowes, Audio System Architect at Epic Games
The AIAS Game Maker's Notebook
00:00
Music Theory
i came up with a system that we used that allowed us to kind of imbed middy into thea, into the in of the middy that we were playing back. i was able to monitor in code and see where there were musically relevant places to turn on and off tracks. You could thinkf like a a percussion, a shaker, or something like it'sMusically relevant on any eighth note to turn on the shaker track,. presumably catalized by some kind of game event, some game state change, or whatever.
Transcript
Play full episode