
Designer Notes 75: Moonbreaker
Designer Notes
The Importance of Crafting for the Appeal of Others
I think the bigger message is that you just can't One does not engage in one's craft for the appeal of others right or for the you know approval or sales. You're going to be the first Game of miniature on single player see that's important. I don't know some tiny number play Yeah, you really just need to figure out though Your job is to figure out how best to translate what makes miniature special exactly too digital That's it right. The crazy thing is it's like a 10% difference Like almost nothing changed almost nothing is changing. We're just like some very subtle Right like the amount of work involved in making these changes is so small.
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