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The Dynamic of Cooperation That's Effective in Diplomacy
In a two player, zero some game, you can do self-play from scratch. You don't have to worry about the other player playing in a very human suboptimal style. That's just going to be the only way that deviating from a Nash equilibrium would change things is if it helped you. So what's the dynamic of cooperation that's effective in diplomacy? Do you always have to have one friend in the game?You always want to maximize your friends and minimize your enemies. And boy, the line comes into play there. The more friends you have, the better. I mean, I guess you have to attack somebody or else you're not going to make progress.