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In a landmark competition, the AI bot LaBrodice defeated four of the world's best poker players in 120,000 hands of heads-up no-limit Texas Hold'em. LaBrodice relied on a combination of neural networks and search algorithms to approximate the Nash equilibrium, maximizing its winnings and putting opponents in difficult spots. The AI's ability to think several moves ahead and make optimal decisions based on past strategies and current game states proved to be the winning factor. Search algorithms played a crucial role in poker AI, providing the necessary planning and reasoning abilities to outperform human players.
Search algorithms play a vital role in game AI, as seen in landmark achievements like TD Gammon, Deep Blue, and AlphaGo. Search enables AI systems to explore different moves, predict potential outcomes, and determine optimal strategies. In poker, search algorithms, such as Monte Carlo Tree Search, combined with neural networks, allow bots to evaluate the best actions given a specific hand and game state. By searching potentially complex decision trees, AI can find strategies that maximize expected winnings and put opponents in challenging positions.
While AI has made significant advancements in games like chess, go, and poker, there are still areas for improvement. Generalized planning and reasoning abilities, similar to human intuition and search, are crucial missing pieces. Current AI systems excel in specific games, but lack the flexibility to apply their reasoning across multiple game types. Further advancements in AI could involve developing algorithms capable of general planning, allowing AI to strategize effectively in a variety of game scenarios.
The success of AI systems like LaBrodice has surprised many and often leads to a valuable introspection among human players. The ability of AI to exploit weaknesses in opponents and strategically optimize gameplay has led to shifts in human strategies as they attempt to adapt. Many professional players, while initially skeptical, have become willing to learn from AI and incorporate its tactics into their games. The results of AI dominating in games like poker have sparked discussions about the role of human intuition versus strategic computation in achieving success.
Developing an AI for diplomacy poses unique challenges as it involves natural language communication, complex negotiation and cooperation dynamics. Unlike previous game AI breakthroughs, diplomacy requires understanding human playstyles and adapting to them. Incorporating human data was crucial for training the AI to interact effectively with human players.
To train the diplomacy AI, a language model was first developed and then made controllable by specifying intents for desired actions. A strategic reasoning model combining reinforcement learning and planning was used to determine optimal actions. Filters were employed to ensure sensible, non-lying messages. The AI was evaluated by comparing its performance to that of human players, using games with players of varied skill levels.
Trust plays a critical role in diplomacy. The AI had to navigate the tension between building trust and the game's inherent lack of trust. Efforts were made to minimize deception and lying, as trust was found to be vital for the AI's long-term success. The significance of trust in diplomacy extends beyond the game and relates to the broader challenge of establishing trust in human-robot interactions.
Diplomacy provides a unique domain to investigate the formation of trust, an essential aspect of human-robot interaction. The open-sourcing of models, code, and data by Cicero offers researchers an opportunity to explore the dynamics of trust and deception, contributing to the understanding of how trust can be fostered between intelligent entities.
Diplomacy, a popular online game, provides a rich dataset for studying human AI interaction, negotiation, trust, and persuasion. With over 50,000 games and 10 million messages, this massive dataset offers valuable opportunities for academic and research communities to explore various research questions.
The developed bot for diplomacy demonstrated strong performance by ranking second out of 80 players in 40 games played. It showcased proficiency in building connections, persuading other players, coordinating strategies, and tactically understanding opponents' moves. This combination of social and strategic skills showed promising potential for language models interacting with humans in similar settings.
The study highlighted several challenges and ethical considerations. The game's deceptive nature raised questions about developing AI capable of lying to humans. Overcoming the inherent anti-AI bias observed in human players further added to the complexity. The importance of finding the right balance between human-like behavior and ethical guidelines regarding deception and cooperation in AI systems became evident. These findings also underline the broader challenges of data efficiency and the potential for transferability of AI techniques to real-world human negotiation scenarios.
Noam Brown is a research scientist at FAIR, Meta AI, co-creator of AI that achieved superhuman level performance in games of No-Limit Texas Hold’em and Diplomacy. Please support this podcast by checking out our sponsors:
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EPISODE LINKS:
Noam’s Twitter: https://twitter.com/polynoamial
Noam’s LinkedIn: https://www.linkedin.com/in/noam-brown-8b785b62/
webDiplomacy: https://webdiplomacy.net/
Noam’s papers:
Superhuman AI for multiplayer poker: https://par.nsf.gov/servlets/purl/10119653
Superhuman AI for heads-up no-limit poker: https://par.nsf.gov/servlets/purl/10077416
Human-level play in the game of Diplomacy: https://www.science.org/doi/10.1126/science.ade9097
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OUTLINE:
Here’s the timestamps for the episode. On some podcast players you should be able to click the timestamp to jump to that time.
(00:00) – Introduction
(05:37) – No Limit Texas Hold ’em
(09:30) – Solving poker
(22:40) – Poker vs Chess
(29:18) – AI playing poker
(1:02:46) – Heads-up vs Multi-way poker
(1:13:37) – Greatest poker player of all time
(1:17:10) – Diplomacy game
(1:27:01) – AI negotiating with humans
(2:09:26) – AI in geopolitics
(2:14:11) – Human-like AI for games
(2:20:12) – Ethics of AI
(2:24:26) – AGI
(2:28:25) – Advice to beginners
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