The AIAS Game Maker's Notebook cover image

The Ascent with Neon Giant's Arcade Berg & Tor Frick

The AIAS Game Maker's Notebook

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Procedualism Isn't the Answer, Right?

Bucky eyd: "One of the biggest things you can do to make to be efficient is to put limitations" It's great to hear you talk about proceduraism in a more thorough fashion, so that people understand that it is not. Procedualism isn't the answer, necessarily, but it's a big bost, right? I a big help. Bucky eyd says it's e it's a combination of tools like which we tried to i think one of the biggest thing you can do was try and use tricks to get more out of that way of making content. We were greatly a flattered when people said, from our first like, finally, next germ

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