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The Sound of Music in the Final Battle
The first boss, but we prototype was to nine engineers, one million. So again, almost everything that was in that first version made it in the game. I think what feels special to me and maybe and hopefully this makes sense is that it's all of the plumpness of the timing in between. It's figuring out the the swell of time between and then the hit satisfaction of the payoff of the hit. That's when you start to feel jazzy.