
Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme
The AIAS Game Maker's Notebook
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From Video Game Tester to Lead Game Designer: A Journey into the Gaming Industry
This chapter follows the speaker's progression from a video game tester to roles like game designer and lead game designer at Ubisoft, detailing their work on titles like Red Steel, Ghost Recon, and Far Cry. The narrative culminates in their exciting journey into working on the Dead Space project.
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