Eggplant: The Secret Lives of Games cover image

32: (Rerun) Into the Breach with Jay Ma

Eggplant: The Secret Lives of Games

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Into the Breach - A Game Maker Prototype

i was wondering what the original prototypes for into the breech looked like, before you got it polished to where it is now. A lot of the design elements into the breach did come as a direct response to our experience in f t l. We basically were responding to the general opinion about the game being heavily reliant on randomized systems. And we were just sort of curious how far could we push zero, at least output randomness. I'm to have the sort of combat that is new and unique, yet still understandable and rooted in traditional tactics games.

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