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Retronauts Episode 468: Text Adventures

Retronauts

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The Origins of a Lunar Landing Game

Original lunar lander game was designed by a high school student in 19 69. Source code for that original lunar landergame was some of the hardest i had to deal with, because it was so early on in the history of computers. Even though it's only 39 lines of code, like you mentioned, it has a little touches of kind of humanity that try to make it more than just a game about mathequasions. You are actually not piloting the spacecraft and talking to mission control, which i think is really cool even in this game that is so numbers heavy.

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