
Twelve Minutes with Luis Antonio
The AIAS Game Maker's Notebook
00:00
The Process of Designing a Platformer Game
In tripole, you have a design team that assigns tasks to programmers. Writheyr very closed up. You don't share thought processes. But inthese, these guys come in, they're working on their games, you see what they're doing. And so you see how how the design process itself, it's, it's very organic. Like your first person that programms is the same person that designs.
Play episode from 10:36
Transcript


