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Behind the Success of KenKen: An Interview with Robert Fuhrer

Hey, Good Game

CHAPTER

Introducing KenKen and Finding a Name

The speaker's journey in introducing KenKen to an uninterested person, who becomes hooked after solving 105 puzzles and reaches out to the speaker. The chapter also covers the speaker's quest to find a suitable name for the puzzle and their interactions with the New York Times for publication.

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