
C++ Game Development at Ubisoft
CppCast
00:00
Performance Techniques in C++ Game Development at Ubisoft
This chapter explores the tools and techniques used in C++ game development at Ubisoft, including profiling tools, manual code optimization, and the use of iRANLizer for codebase optimization. The speaker also discusses the implementation of log-free containers and potential issues in code porting to different platforms.
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Transcript


