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Hack Dot EX - The Most Advanced Simulation Ever Made
The game is very different from what i thought it was going to be, which was like some kind of computer hagking game. I think the main thingis a level generation. In the beginning, you know, i want to make a platform with randomized levels. How do you get ho m i going to generate the levels? And,you know, i came upon that sort of room based generation system where, right, you have a grid, and then you kind of like a path through the grid. It's like at grid of rooms.