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C++ Game Development at Blizzard

CppCast

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Constexpr for Non-Wizards in C++17

I think it's for really what you want to do is detect when you are working at compile time and differentiate that from when you're working at runtime. So our talk is an attempt to answer that question of, is constexpr finally usable by non-wizards in C++17? Once Aspen comes around, it's open season after that, I guess. Yes. Oh, yeah. The other of course, win that const expr gives us is not just in. It's a win to start with, and I know that this JSON because of Chiscript, if you can reduce steps from your build chain. yes.

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