Eggplant: The Secret Lives of Games cover image

101: Working in a Vacuum with Heavenly Bodies

Eggplant: The Secret Lives of Games

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Dark Souls: A Game for Hardness

I think there's also like a games culture piece to this where like let's say on the triple A side Dark Souls made it like okay a game for games to be hard. I think in the same sense maybe in indie games you know there were like games like Splunky that was like oh yeah it's okay for indie games to behard. Maybe getting over it's OK for physics driven indie games to being hard and then we didn't want to do anything that felt too nasty right? It's not an antagonistic gameYeah so sorry that's the right way Yeahyeah that's kind of where we split off a little bit from that mentality" "There's an audience that expects

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