33min chapter

WHY? Philosophical Discussions About Everyday Life cover image

"A Philosophy of Gaming"

WHY? Philosophical Discussions About Everyday Life

CHAPTER

Open and Closed Problems in Gaming

The hosts discuss the concept of open and closed problems in gaming, using tic-tac-toe as an example. They examine how tic-tac-toe is a closed problem with one dominant winning choice, and how its meaning changes once players realize it always ends in a draw. They argue that the exploration and figuring out of open problems in games make them interesting.

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