2min chapter

The AIAS Game Maker's Notebook cover image

Twelve Minutes with Luis Antonio

The AIAS Game Maker's Notebook

CHAPTER

The Choice Between Film and Games as an Artist?

"I made like meybe 30 characters, ir worked in six levels. So there was thisit was very refreshing, knowing i would do a bit of everything" "Because it was a horror based game, we did a lot of research into how to create horror," he says. 'We had him put into what light sources make the shadows, and how to make those things feel natural'

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