The AIAS Game Maker's Notebook cover image

Twelve Minutes with Luis Antonio

The AIAS Game Maker's Notebook

00:00

The Choice Between Film and Games as an Artist?

"I made like meybe 30 characters, ir worked in six levels. So there was thisit was very refreshing, knowing i would do a bit of everything" "Because it was a horror based game, we did a lot of research into how to create horror," he says. 'We had him put into what light sources make the shadows, and how to make those things feel natural'

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