
#293 Interview with Mark Rosewater
The Game Design Round Table
00:00
How to Be a Successful Game Designer
More and more collectors people who aren't necessarily even playing the game are looking at them more like sports cards or collectible objects. There's a whole team that worries about collecting that isn't my team I mean there um so we we call it booster fun which is every set will find other ways to make cars so they're like the rare versions of them that look different usually they look you know they're a cool alternate look for something. We've definitely part of what magic has been is why do people like it and expand upon that It's one of the reasons the business model so strong is that hey it's a good game and if you like games it's a great game do you like
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