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WebGL and WebGPU: A Comparison and Use Cases
This chapter discusses the use of WebGL and WebGPU as low-level APIs for web development, comparing their features and use cases. It explores the concept of compute shaders and newer rendering techniques, and discusses a use case of converting from WebGL to WebGPU in a Google Maps app. The chapter also touches on the challenges and potential deprecation of WebGL, and the advantages and usability of WebGPU.