
BattleBit Remastered with Max "Larry" Fink
The AIAS Game Maker's Notebook
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The Origins of BattleBit Remastered and Joining the Team
This chapter explores the origins of BattleBit Remastered, starting with the release of Squat in 2016. The team went back to the drawing board and restarted the project, leading to the remastered version. The speaker joined as a 3D artist and became a permanent member, actively participating in the modding community.
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