
Horizon: Forbidden West with Guerrilla's Mathijs de Jonge
The AIAS Game Maker's Notebook
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Improving Melee Combat System in 'Horizon: Forbidden West'
This chapter discusses the enhancements made to the melee combat system in 'Horizon: Forbidden West', including the addition of combos in the skill tree and improvements to timing, camera, audio, haptic feedback, control feedback, and sound effects. The chapter also explores the challenges faced during the development process and how the combat setups were kept engaging for over 50 hours.
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