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Marijam Did, "Everything to Play For: An Insider's Guide to How Videogames are Changing Our World" (Verso, 2024)

New Books in Science, Technology, and Society

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Rethinking Violence in Video Games

This chapter explores the contentious relationship between violence in video games and its implications for culture and art. It advocates for a deeper understanding of how gaming can address serious themes, highlighting the complexity of gaming communities and the artistic challenges faced by developers.

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