
22: Making the post-post-apocalypse RAD with Double Fine’s Lee Petty
Eggplant: The Secret Lives of Games
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Apocalypse and the Endings
We originally had it so that if you did a successful run, the endings were totally random eys. And then people still felt like, i mean, i love mystery and games. I love not answering all the questions about the story or intent and letting people kind of interpret that. So she kind of book ends the experienced little bit um. We just call them like style selection in the game. It's kind of mainly appearance a but there was definitely attention where we are always fighting, and urged to develop a deep back story for these characters.
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