
Episode 53: Game Design in Academia
Roguelike Radio
00:00
The Challenges of Procedural Content in Game Design
In this chapter, the speakers discuss the challenges of dealing with procedural content in game design. They mention that procedural content can be complex and require more thought compared to hand designing. They express their openness to connecting with the roguelike community and developers, and encourage people to reach out to them for papers or discussions.
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Transcript


