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Adam Crowley, "Representations of Poverty in Videogames" (Palgrave MacMillan, 2022)

New Books in Public Policy

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Game Studies - A Review

The book considers how the academic area of inquiry known as game studies has developed over time. In its conclusion, the book models how poverty themes might be identified for the purpose of gaining greater insights into how games can shape and also be shaped by the player's economic expectations. Adam is an English major with a PhD in English literature. He says he was first introduced to video games through Super Mario Bros., unlike the Nintendo.

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