The AIAS Game Maker's Notebook cover image

Music, Actors, and the Sound of Rats in A Plague Tale: Requiem

The AIAS Game Maker's Notebook

00:00

How to Manage the Boringness Factor in a Game

The rats' screeching and squish sounds can be fatiguing to the player. The game's designers curated the sound system so that it doesn't mix like a movie. "If you keep hearing the rats screaming at you for like 15 or so, we'll have a lot of problems," says designer Sebastian Hernández.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app