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Bootstrapping a Puzzle App to 10M+ Installs

App Marketing by App Masters

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Enhancing User Input and Experience

This chapter discusses the challenges and solutions related to developing a scanner feature for data input, emphasizing user testing and the addition of manual input options. It explores the design and refinement of a puzzle app aimed at younger users, focusing on simplifying usability and enhancing engagement through instructional videos and user-friendly interfaces. Furthermore, it delves into strategies for app store optimization and the introduction of a game-based learning feature to teach Rubik's Cube solving skills.

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