Beyond cover image

God of War: Ragnarok Spoilercast w/ Director Eric Williams - Beyond 777

Beyond

CHAPTER

The Creative Decisions Behind Heimdall

In this chapter, they discuss the creative decisions made in relation to the character Heimdall in the game God of War: Ragnarok. They talk about how the team wanted Heimdall to have a punchable face and how they made him obnoxious and shut off from others due to his ability to see people's intentions. They also discuss the decision to have Kratos kill Heimdall and the specific details they put into the animation of that scene.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner