
Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas
The AIAS Game Maker's Notebook
The Evil Within Story DLC
As we were making that game, we knew that there was sort of these story plot holes type things. And so I pitched an idea saying, okay, if we do a story DLC, can it be this? Like not with the intention of, I wanna be the director of this project. It's like, I have an idea, can I pitch it to you? Not only make a good experience, but also make the greater experience of what the original game was and feel more complete.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.