4min chapter

The AIAS Game Maker's Notebook cover image

Making a Sci-Fi First-Person Driving Survival Game with Alex Dracott & Seth Rosen

The AIAS Game Maker's Notebook

CHAPTER

Innovating Game UI and Evolving Roles in Development

This chapter explores the speaker's journey in game development, focusing on their contributions to UI design for a multiplayer game. They highlight their innovative methods to create an engaging player experience and their evolving roles in scripting, character design, and level design.

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