Deconstructor of Fun cover image

Building a Cross-Platform Franchise with Sola Saulenko, CMO of Pixonic

Deconstructor of Fun

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Exploring Game Design and Character Evolution

The chapter delves into finding trends and new concepts for games, introducing the 'metamislete' mechanic. It further discusses the creation of 'little bit robots' game driven by passion for robots, the evolution of character abilities, and the strategic game development and expansion post-launch.

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