3min chapter

The AIAS Game Maker's Notebook cover image

Diablo IV Game Director Joe Shely

The AIAS Game Maker's Notebook

CHAPTER

How to Balance Skills and Loot in a Complex World

"I didn't realize how much of an advantage I could gain in combat," he says. "It's deep, right? And I think it rewards players that are willing to just dive in a little bit deeper and it's satisfying" The game has two different teams working on classes and system balance for each class. There is also telemetry so we can look at like how much how barbarians are doing or how a single skill is doing.

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