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The Evolution of Roguelike Games
They discuss the evolution of the definition of a roguelike game and how it has changed over the years. They mention that in the past, roguelikes were believed to be complex games with multiple systems like identification and hunger, but through the process of creating seven-day roguelikes, they realized that simpler games can also be considered roguelikes. They also talk about how this evolution has made the challenge of creating a roguelike more approachable.