
Making a Sci-Fi First-Person Driving Survival Game with Alex Dracott & Seth Rosen
The AIAS Game Maker's Notebook
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Development Insights into Don't Starve and Its Multiplayer Evolution
This chapter explores the creative journey of developing Don't Starve and its multiplayer version, Don't Starve Together. The discussion highlights prototyping, challenges in game design, and the significance of adaptability and collaboration in the gaming industry.
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