3min chapter

The AIAS Game Maker's Notebook cover image

Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

The AIAS Game Maker's Notebook

CHAPTER

How to Play Rhythm Rhythm Tower

The entire game is structured around like set battles and and sort of set situations even ours we have a post game content that called rhythm rhythm tower. And so we wanted a mode that was more randomized. So you couldn't plan ahead. After every wave you can actually pick which aspect of the character you want to improve. But it's still approachable for people who are not that hardcore like you can sort of brute force your way through it. The interface and everything is very reminiscent of these of an arcade, and there's all these nice challenges and costumes and things to unlock.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode