
TWIG #341 Ubisoft Tries “Succession” while Battlefield Attempts a Comeback
Deconstructor of Fun
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Launch Strategies and Industry Skepticism
This chapter analyzes the launch of Supervive, a MOBA game from former League of Legends leaders, and questions its potential success in Western markets. It delves into issues like player retention, matchmaking quality, and the challenges of monetization strategies, emphasizing the need for innovative approaches in game development. The discussion also critiques recent trends in game integration on various platforms, raising concerns about meeting audience expectations.
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