
The "Environment Design Principles": A Constraints-Led Approach to Martial Arts Deep Dive w/ Ian Renshaw
Teaching Martial Arts by Combat Learning
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You've Got to Score, Yeah. You're Going to Score
I was like, oh man, that would be fun to have put a score on the scoreboard that's just there. And you either have to maintain the lead or break a tie or come back from lagging. Why wouldn't we make training much more like the needs of the competition? I'll tell you what, they did 12 minutes of work,. so we played lots of different games, lots of different scenarios. They were absolutely cooked because it was massive high intensity. The engagement was just full on, you know, the noise level, the interaction. It was just standing back there smiling about what was the first time we'd really had to go at it with this groove and they just
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