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Social simulation in games: what is it and why isn’t there more of it?

Say It Like You Play It

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Exploring Humor and Manipulation in Cyberpunk Gaming

This chapter delves into the quirky mechanics of the cyberpunk game Control Ordeal, highlighting players' interactions with characters through humor and manipulation. It discusses the challenges of grasping the game's abstract concepts while exploring themes of social capital and the comedic aspects of pranks within a futuristic office environment.

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