
360 IP - Creating a multiverse on all platforms
IndieGameBusiness®
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Game Development - Getting a Licensing Expert to Help You With Your Pitch
Being clear about what the game play actually is will determine whether or not your vision is feasible. Be respectful of the creator and make sure that they will not be a hurdle for you overall, am when you start to work on your pitch. I askd you to encourage everyone at some point, whether it's not working with ip in the multi verse, but getting a chance to work on another ip game. It just really helps you understand and help you hone your craft to better understand someone else's vision,. Am, it helps you kind of collaverate better with difficult creatives? M, that's actually really big, as you know, in all creative endeavours, right? And
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