
Merging Audio and Gameplay in Cocoon with Jakob Schmid
The AIAS Game Maker's Notebook
00:00
Starting a New Adventure
From finishing their previous project to starting a new studio and working on a game called Cocoon, the speaker discusses the transition and their initial confusion with the idea of the game. They also talk about the formation of the company and the misconceptions they had when starting their own studio.
Transcript
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