
Three Moves Ahead 628: Sid Meier's Civilization 7
Three Moves Ahead
Critique of Civilization 7's Design Choices
This chapter critiques the resource management and age system mechanics in Sid Meier's Civilization 7, expressing disappointment over the lack of strategic depth. The discussion highlights how design choices have led to a mundane gameplay experience, diminishing player engagement with historical leaders and the game’s narrative.
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