
EP#235 | Sam's Custom D&D Map is fully 3D Printed IRL & in the Virtual World using Unreal Engine
Corridor Cast
00:00
Importing Tracks: Glow Map to Blender to Cinema 4D to Unreal
Sam describes their janky but effective pipeline: Glow Map tracking, Blender/Cinema4D reorient, then Datasmith to Unreal.
Play episode from 16:59
Transcript


