
Episode 62: How to Make a Good 7DRL part 1
Roguelike Radio
00:00
Creating and Evaluating a Seven Day Roguelike
This chapter discusses the process of creating a seven-day Roguelike game and the criteria for evaluating it. The speakers emphasize the importance of fun as a factor and discuss the challenges of achieving it within a short time frame. They also explore the concept of innovation and experimentation in creating unique Roguelike games.
Play episode from 01:35
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