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TWIG #332 Finland’s Game Industry Woes, Supercell's Transmedia Moves and Roblox's Commercialization

Deconstructor of Fun

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Supercell's Animated Venture and the AI Revolution

This chapter explores Supercell's partnership with Netflix to produce an animated series based on Clash of Clans, examining the potential benefits and drawbacks of such transmedia projects. The discussion critiques the focus on flashy initiatives over core game development and delves into the implications of AI in the gaming industry, highlighting its potential to enhance productivity and creativity. Additionally, it contrasts the varying executive attitudes towards AI integration and its impact on game development and market dynamics.

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