
Creating Cult of the Lamb with Julian Wilton
The AIAS Game Maker's Notebook
Devolver - What's the Biggest Moment?
"It was just a lot of struggle. It was just like, I don't know, every milestone we're just working towards," he says. "I think kind of building up the followers, like it's really cool to kind of get them going and kind of figuring out that the dungeon structure is so good" The game has been in development for about three years with devolver as its partner.
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