
11: Taking Back Roguelikes with Raigan Burns
Eggplant: The Secret Lives of Games
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The Importance of Persistence in Roguelikes
I think that's interesting though, because then it also puts I think that puts spelunky closer to net hack than it does to rogue legacy. If you're talking about sort of still carrying over from playthroughs and what in fact what Mark was saying of, what when Doug was talking about Mark defining it as rogue lights having persistence between runs,. whereas spelunky doesn't functionally. Anyways, I mean, the very pedantic argument, which I'm happy to try to because I'm very pedantic, is that a bunch of people like 10 years ago, at one of the first roguelike conferences hammered out a list of characteristics of roguelikes called the Berlin interpretation.
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