2min chapter

The AIAS Game Maker's Notebook cover image

Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in Games

The AIAS Game Maker's Notebook

CHAPTER

Discussing the Impact of Max Payne and the Introduction of Bullet Time

This chapter explores the impact of Max Payne and the introduction of Bullet Time as an innovative gameplay mechanic. The discussion centers around the collaborative process, inspiration from Hong Kong action films, tonal similarities with film noir, and the desire to bring in a classic hardboiled detective character.

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