
#293 Interview with Mark Rosewater
The Game Design Round Table
00:00
How to Balance Batching and Not Telegraphing in Magic
"The game's bigger than the box as Richard Garfield like to say and the idea is that the audience gets to choose what pieces to use usually the trick to batching is just making sure there are enough pieces" "We try to be open ended where we can where we make a piece for one audience but it's awesome when someone picks it up and gets excited by it," he says. 'Because not every person has to use every piece that allows us to sort of make pieces aimed at certain audiences'
Transcript
Play full episode